A skateboard flip compositing project I completed in Nuke. The raw plate was tracked and re-projected at five different places along the footage to allow me to roto out the foreground skateboarder, and a 3D animation of a skateboarder was then composited in. Animation in Maya, all else in NukeX 8.0.
See also my Demo Reel: https://jamiewilson.artstation.com/projects/rYxl5